Grelos

Grelos


Description:
Grelos is a country located along the northern edge of the Ohsahn Gulf. It boasts the largest navy of any country on the Ohsahn Continent and dominates maritime trade with trade routes throughout the Ohsahn Gulf and stretching as far the Spice Sea. The people of Grelos tend to be sailors, fishers, and merchants and because of this, the Soulist Gods Travelis, the God of Travel, and Salnus, The God of Oceans, Lakes, and Rivers, as well as the Fey God Ohrean, God of Water, all have a strong following.

History:
Grelos is a well-established Human country that quickly sprang up as people began to move east out of Camvinod. The abundant gulf waters and the promise of maritime wealth quickly drew eager settlers. The coastal cities of Grelos are some of the most populous cities in the world.

Geography:
Grelos is situated on a rich stretch of semi-tropical grass lands and coastal marshes. With many rivers and lakes, the land is as fertile as the sea and can easily sustain the booming Grelan population.

Government:
Following the traditions of the Fey God Ohreahn and his Soulist counterpart, Salnus, Grelos is governed by a court of judges.

Economy:
Grelos is an extremely wealthy nation, with maritime trade routes stretching around the Ohsahn Continent, the Ohsahn Gulf, and even to the far distant lands of the Spice Sea. Because of their powerful economy and well-established trade routes, they are major players in the global economy and often wield significant power in establishing the price of many goods.

Inhabitants:
Inhabitants of Grelos tend to live in very large coastal cities or slightly smaller farming communities further inland. The average citizen is well educated and poverty is not as pronounced in majority of Grelos as in other countries. A large amount of the population are sailors, fishermen, merchants, or farmers.

Many of the inhabitants of Grelos worship either the Soulist Gods Travelis or Salnus, or the Fey God Ohreahn.



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Country Traits:
==== <span style="font-size:12.0pt;line-height:115%;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:Calibri;mso-fareast-theme-font:minor-latin;mso-ansi-language: EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA">Sailor: <span style="font-size:12.0pt;line-height:115%;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:Calibri;mso-fareast-theme-font:minor-latin;mso-ansi-language: EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA"> ==== <p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%"><span style="font-size:12.0pt;line-height:115%; font-family:"TimesNewRoman","serif";mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">You grew up in Grelos which is the largest maritime trade hub on the Ohsahn Continent. Like many families, your family has always sailed the seas. From the time you were old enough to tie a knot and swab the deck, you have had a ship under your feet.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%">

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%"><span style="font-size:12.0pt;line-height:115%; font-family:"TimesNewRoman","serif";mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">Bonus: You gain +1 to Profession (Sailor) and ropes you tie add a +1 to the DC of an Escape Artist check.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%"> ==== <span style="font-size:12.0pt;line-height:115%;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:Calibri;mso-fareast-theme-font:minor-latin;mso-ansi-language: EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA">Fisherman: <span style="font-size:12.0pt;line-height:115%;font-family:"TimesNewRoman","serif"; mso-fareast-font-family:Calibri;mso-fareast-theme-font:minor-latin;mso-ansi-language: EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA"> ==== <p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%"><span style="font-size:12.0pt;line-height:115%; font-family:"TimesNewRoman","serif";mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">You grew up in one of the small fishing towns on the coast of the Ohsahnd Gulf. You know how to make nets, and repair boats, and, of course, you know how to fish.

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%">

<p class="MsoNormal" style="margin-top:0in;margin-right:0in;margin-bottom:0in; margin-left:.5in;margin-bottom:.0001pt;text-align:justify;line-height:150%"><span style="font-size:12.0pt;line-height:115%; font-family:"TimesNewRoman","serif";mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">Bonus: You gain a +1 bonus to Craft (Ship) checks, a +1 bonus to Profession (Fisherman), and a +1 to Knowledge (Local) checks.