Ahlkin

Ahlkin


History and Relationships:
Ahlkin is a Born God born of Ahmahdihs, God of Balance, and Ahmorae, Goddess of Darkness. Ahlkin’s family was a family of constant strife. He was born to Ahmorae right after Ahmahdihs took Ahmorae’s sister, Ticesse, the Goddess of Light, as his second wife. He grew up amongst Ahmorae, Ahmahdihs, and Ticesse’s constant fights, which is perhaps why he is the lord of War. As Ahmorae and Ticesse’s arguments came to a breaking point, Ahlkin goaded them both as well as Ahmahdihs and his mother’s lover, Phaelep, the God of Ambition and Desire. He took no sides in the Great Wars but continuously played one side off the other, prolonging the fighting and the hatred which he revels in. To him, mortals are but pawns, serve him well and you are destined for glory, but only if your death doesn’t serve him better.

Appearance and Emissaries:
Ahlkin appears as a Gahnahdihl Elf, half-human, half-elf, symbolic of the mighty rift between the races. He usually appears riding his terrifying black warhorse, Dehsaerian, and wielding his deadly Dwarven War-axe. He is sometimes accompanied by his daughter Niirae, the Goddess of Victory, her mother, Ihmoreia, the Goddess of Luck, Shahmihnae, his sometimes lover, the Goddess of Fire, or Bahahlmae, his wife, the Goddess of Strategy.

He is associated with lions who are fierce and effective hunters. His association with lions also stems from the fact that a lion pride consists of one male and many females. The many women associated with War are often seen as his “lionesses.”

The Church of Ahlkin:
The Church of Ahlkin is made up of mostly warriors. His temples often serve as military academies and his shrines often have repair kits and maintenance equipment for weapons and armor. Follows of Ahlkin tend to be Fighters, Barbarians, and Clerics.

Religious Traits:


War Machine:
You were blessed at birth by the God of War with an imposing physique. Even as a child people were afraid to tell you no and once you learned to wield a weapon, no one could stand in your way.

Bonus: You gain a +1 trait bonus on Intimidate checks and a +1 trait bonus on your CMB because of your great size. You must be at least 6 feet tall. For every 4 levels you remain devoted to Ahlkin, you gain an additional +2 trait bonus on Intimidate checks.



Skilled Warrior:
As a follower of Ahlkin you are no stranger to fights, brawls, battles, and wars. Bonus: You gain a +1 trait bonus on Initiative checks, and if you are able to act during a surprise round, you may a draw a weapon (but not a potion or magic item) as a free action during that round. For every 4 levels you remain devoted Ahlkin, you gain an additional +2 trait bonus on Initiative checks.