Gnomes

Gnome
Gnomes are the distant cousins of the Faeries, thus the racial slur “Dirt Faeries.” They are most comfortable underground in their burrows and many of them live with the Dwarves of the Mithril Kingdom. They are small, looking like Elvin children when they are fully grown, except for their brightly colored hair, which seems able to take on all the colors of the forest foliage, and their oversized eyes.

· ''+2 Constitution,+2 Charisma, -2 Strength. ''

· ''Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. ''

· ''Gnome base land speed is 20 feet. ''

· ''Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. ''

· ''Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons. ''

· ''+2 racial bonus on saving throws against illusions. ''

· ''Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects. ''

· ''+1 racial bonus on attack rolls against kobolds and goblinoids. ''

· ''+4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. ''

· ''+2 racial bonus on Listen checks. ''

· ''+2 racial bonus on Craft (alchemy) checks. ''

· ''Automatic Languages: Common, and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description. ''

· ''Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level. ''

· ''Favored Class: Bard. A multiclass gnome’s bard class does not count when determining whether he takes an experience point penalty.